Interactive Programming of Reactive Systems
ReactiveML is a synchronous reactive extension of the general purpose
programming language OCaml. It allows to program reactive systems
such as video games or simulators.
This paper presents rmltop, the ReactiveML counterpart of the OCaml
toplevel. This toplevel allows for the programmer to interactively
write ReactiveML programs which are type-checked, compiled and loaded on
the fly. The user can then progressively run concurrent processes
and observe their interactions between themselves.
The main originality of rmltop is that any valid ReactiveML expression
is accepted into the toplevel and has the same semantics and
efficiency as the the compiled version. It allows to use the ReactiveML
toplevel as a debugger.
Moreover, a toplevel interpreter being itself a reactive system,
one originality of rmltop is to be itself implemented in
ReactiveML, making its implementation relatively light.
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